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UPCOMING UPDATES:

  • FIX TRANSLATIONS AND ADD JAPANESE LANGUAGE
  • FIX SOME PET IMAGES
  • FIX INITIAL HERO IMAGE

New Features - 21/Aug/2026

Game Name officially changed to "Idle Browser RPG"

  • Leaderboard now displays and syncs Ascends
  • Redesigned Craft System Layout with visual Input -> Output examples
  • Crafting logic reworked: always costs exactly 3 Gems per synthesis
  • Smart notification badges added to Craft System based on inventory
  • Score System: +1 score for winning battle, selling items, shop purchases, and successful crafting
  • Score Multiplier upgrade added to GEM shop (Cost doubles per level)
  • Dynamic Cost scaling on Shop Buffs (stabilizes at 7000 GP)
  • New Gold Bonus (+0.5%/lvl) and XP Bonus (+0.5%/lvl) Upgrades
  • Infinite Acts progression implemented (XP/Gold rewards capped after Act 5)
  • Damage calculation and rendering fixed to strict Integers (no decimals)
  • Audio Engine: Dynamic pitch modulation with random variation added to attack cadence
  • BGM Unlock System: Music functionality costs 50,000 GP to activate
  • Gem ATK Bonus rebalanced to +0.5% ATK per gem
  • Optimized Item Images from PNG to JPG for better performance

Soon Features and Balance

  • Potions can be purchased multiple times (stack time)
  • Quest System
  • Skills/Spells
  • Dungeons

Version v9 (old version)
(6 edits)

New Features - 19/Aug/2026

  • Leaderboard (lower points better)
  • GEM shop
  • Potions can be purchased multiple times (stack time)
  • ACT 1 - ACT5
  • Mobile Friendly
  • Boolean AutoProgress
  • Now Itens can level Up
  • New Item Rarities (Super Legendary,Divine, Celestial)
  • Now you lose all your backpack itens when you die
  • More GEMs = More %ATK 


Soon Features and Balance

  • Redesign Game CSS for intuitive experience
  • Improve Itens 
  • InGameChat (maybe)[canceled]
  • Quest
  • Skills/Spells
  • Dungeons
  • Improve Battle System
  • Rework GEM atk bonus (now 1GEM = +%5 | future 1GEM = +%0.5)